


Speaking to MassivelyOP, Jacobs notes that Colossus has been a vital part in keeping Camelot funded. Jacobs does occasionally mention how the development of Ragnarok: Colossus - which began last July - has assisted with CU's matchmaking and server stability. In the entire three-hour stream, very little info is given on the long-suffering MMO. (Gameplay demo kicks off at roughly 1:27:00) It is also, notably, not Camelot Unchained. From the gameplay shown, it looks rather Smite-y, but with way more mooks to smash. The DAoC and Warhammer: Online vet is still going for massive battles, but Ragnarok is set to be an entirely PvE affair - slaughtering thousands of AI foes and defending towers on a huge battlefield. But with no release in sight for the long-awaited castle-crasher, CSE is offering its new game to backers for free, insisting its development is a vital part of building Camelot's massively multiplayer keep.ĭesign chief Mark Jacobs took to a YouTube stream this week to announce Final Stand: Ragnarok (or Ragnarok: Colossus, or simply Colossus), City State's brand new smash 'em up (cheers, Eurogamer). It only rocketed past its two million dollars crowdfunding target a whole seven years ago. The thing is, City State were kinda supposed to still be working on Camelot Unchained, a reimagining of fort-fightin' MMORPG Dark Age Of Camelot. This week, City State Entertainment announced a new game.
